Changelog
Every release of the extension, newest first.
v1.8.0September 5, 2026
- NewBest-of support: inside the 2D replay you can switch between the maps of the match, and a map that holds several demos shows those too.
- NewThe C4 blast preview from CS2, now in the 2D replay: over the last ten seconds of the fuse the radar shows the area the bomb covers, and health bars show the damage a player would take from where they stand right now. On detonation the wave leaves the bomb and crosses the map.
- NewIn-game player colours in the 2D replay: the dot on the map and a dot next to the nickname in the roster carry the colour CS2 assigned that player in the match. It has its own toggle in the player settings.
- NewAn Interface tab that hides FACEIT blocks: the feed and promos on the home page, season missions and ladders in matchmaking, match highlights, and highlights, the league promo, the season recap, badges and the guestbook on a profile. Zen mode hides all of them at once.
- NewA Replays tab in the popup: every 2D replay you have requested, grouped by day, with the map, the score and the result, each one opening the public 2D replay page.
- NewNew metrics in the roster stats panel, and the order of them can be dragged into place. Set up in the popup, under Match room.
- NewELO and a 2D replay button in the VS section of recent matches, in the right-hand FACEIT panel.
- ImprovedThe popup is wider, every setting now sits in a group of its own, and the sections are slightly reorganised.
- ImprovedReworked the explosion effect of the HE grenade and the flashbang in the 2D replay.
- ImprovedThe 2D replay can now be updated without updating the extension itself.
- ImprovedEvery map in the position picker has its own switch, so a message can be muted without deleting the text you wrote for it.
- FixedIn the 2D replay the third and every later molotov on the map keeps its fire.
- FixedBots that fill a slot after a disconnect appear in the 2D replay as BOT with a dashed ring, and their deaths are no longer added to the first player in the roster.
- FixedIn the 2D replay a player who reconnects mid-round no longer stands alive at the centre of the map with a full health bar until they spawn.
- FixedHave we met? works on players in streamer mode.
- FixedFixed the dropdowns in the popup not opening.
v1.7.3August 26, 2026
- FixedAuto-copying the server IP no longer skips matches: the address lands in the clipboard as soon as FACEIT assigns the server.
- FixedTurning one player down in the replay no longer quietens the whole voice chat.
v1.7.2August 25, 2026
- FixedUploading a demo to Leetify works again.
v1.7.1August 25, 2026
- FixedK/D is counted over the chosen number of matches as a whole instead of averaging each one, so over the same 30 matches it matches the stats on the FACEIT profile. K/R, ADR and HS now count the same way.
- FixedRoster stats no longer come up blank on a second visit to a match room: the match is fetched once for every feature instead of seven times, so FACEIT stops refusing us.
- FixedA player still resolves by nickname when the match itself is unavailable, so one refused request no longer takes the whole roster panel down.
- FixedThe map stats card stops stretching the match room's info column, which crept wider for as long as the page stayed open alongside some other extensions.
v1.7.0August 23, 2026
- NewA shareable 2D replay: the player now opens by link on our site, and the Share button in the replay copies that link, optionally starting at the current round and time. It works for anyone you send it to, extension or not.
- NewFreezetime in the 2D replay: playback can start at the buy phase, the round clock labels it and the scrubber marks it off as its own segment.
- NewPlayer crosshairs in the replay roster: see which crosshair a player uses, look at a preview of it and copy the share code in one click.
- NewDropped weapons and items lying on the floor are drawn on the replay radar, with their own toggle.
- NewA settings panel inside the 2D replay: freezetime, auto advance to the next round, camera auto fit, ground items, dead markers, hotkey hints and the map backdrop, all remembered between sessions.
- NewFollowing a player in the replay: pick someone in the roster and the camera tracks them.
- NewHeight and depth in the 2D replay: a player standing above the others is drawn bigger with a deeper shadow, a player below is drawn smaller, and a grenade in flight lifts off the ground with its shadow underneath. Toggled by Show Height And Depth in the player settings.
- NewTeam economy under each replay roster: the buy type of the round, the equipment value the living players carry, the loss bonus with the streak behind it and the utility the team is holding.
- NewNew drawing tools in the replay: line, arrow, rectangle and ellipse, plus one-click grenade stamps (smoke, molotov, HE, flash, decoy), each with its own hotkey.
- NewA buy type filter over the rounds bar: leave only eco, force buy, anti-eco or full buy rounds in the strip.
- NewA Map stats card in the match room overview: both teams' win rates across the veto pool on a radar, plus a per-map table with K/D and ADR. It comes with the map predictor.
- NewELO in the friends list: the skill level icon and the current CS2 ELO under every friend's nickname in the social panel.
- NewBug reports became a conversation: a My reports tab in Help keeps your tickets, our answers and a reply box, and when an answer is waiting you get a counter on the extension icon, on the button on FACEIT and on the Help section.
- NewA Match notes toggle: hide the note button on player cards in the match room. Saved notes stay in the profile and in the Notes tab.
- NewA Dark stats style for the roster panel: under Design > Lobby the stats block under a player card can be switched to the FACEIT background color instead of the card color. Standard stays the default.
- ImprovedThe smoke in the 2D replay is reproduced from the game itself: the cloud takes the shape recorded in the demo, thins as it dies and lives exactly as long as in CS2. Molotov and HE dispersion were brought in line too.
- ImprovedThe wait before a replay opens is one ring on the match's map instead of a four step wizard: the real parsing percentage, the waiting time and a hint that the window can be closed and a notification will arrive.
- ImprovedThe rounds bar is a glass strip that pages: an overtime match no longer breaks into three rows over the radar, a side switch reads as a score capsule, and the arrows show up only when the strip does not fit.
- ImprovedThe replay scrubber is built around the phases of a round: freezetime, the round itself, the bomb and the tail after a defuse each get their own cell, so the shape of a round is readable before you touch anything.
- ImprovedThe replay radar reaches into the header strip: the divider is gone, the map square grew, and panning, zoom and drawing work in that band as well.
- ImprovedThe voice track on the scrubber is split by team, CT below the axis and T above it, and the bars keep the same density in a 20 second eco and in a two minute round.
- ImprovedRoster stats and the match history show Round Swing as a percentage in place of RWS, the way FACEIT renders it on profiles.
- ImprovedThe auto-accept quick action buttons are smaller and lined up with the extension button.
- FixedFixed access to the demo snapshots through Cloudflare: in the regions where it was throttled, the 2D replay opens again, without a VPN.
- FixedThe replay score no longer swaps the teams in the first round of each half and on every overtime switch: an unfinished round takes the previous score by the side the team held back then.
- FixedEvery grenade draws its own trail again: two different throws used to be glued into one line running across the map.
- FixedVoice comms no longer run seconds behind the radar after seeking.
- FixedThe second flashbang is counted in the utility icons of the replay roster.
- FixedRoute timing in the replay drawing tools is correct on Train and Anubis: the map scale was off, and on Train the time was overstated by about 15%.
- FixedReplay hotkeys only fire while the player has focus, so Ctrl+A and Ctrl+S behave normally again and the player stays usable from the keyboard.
- FixedThe position picker sends callouts again: the Team chat mounts with a delay, and the message used to be dropped silently.
- FixedA profile in calibration keeps FACEIT's own Unranked icon instead of turning into a level 20 skull.
v1.6.2August 7, 2026
- ImprovedThe last matches stats in the match room are counted faster. RWS and Rating load faster too, though they can still arrive with a delay.
- FixedExtended levels work again after the FACEIT icon change: the number is back on the icon, everywhere it went missing.
- FixedThe match history is back in place on the redesigned profile: no empty Recent matches card under it, and it opens even while FACEIT is not serving the list.
v1.6.1August 1, 2026
- FixedFirefox: the 2D replay opens again. The replay file was not downloading, so the player stopped with a connection error.
- FixedFirefox: the extended level icon no longer sticks out of the player card in the match room roster, and the team list no longer gets a horizontal scrollbar.
v1.6.0July 31, 2026
- NewA reworked match history on the profile: it replaces FACEIT's own list with a new design, win and loss filters, a map filter, sorting by date, kills, K/D difference and ELO change, and a column order you can drag into place or reset at any time. Every match shows RWS, Rating, Round Swing and the ELO change, with buttons for the 2D replay, the demo download and the match page next to them. The scoreboard opens right inside the row, without leaving the profile: team rosters, half scores, parties and expanded player stats. It is toggled in the new Design section of the popup.
- NewPlayer notes: a note used to be visible only in the match room, now you can read, add or edit it right on the profile page.
- NewHLTV badges in the CS2 rankings table: pros used to stand out only in the match room, now you can spot them in the global rankings too.
- NewA What's new card: after each extension update it shows what changed once, with a link to the full changelog.
- ImprovedMore stable Rating, RWS and Swing values: dashes instead of numbers now show up far less often.
- ImprovedOur own replay compression format: the replay file got much smaller, so the 2D replay should open faster.
- FixedThe rank in the profile summary: region and country positions are shown again instead of "N/A".
- FixedThe profile summary now follows the Extended levels setting: it did not look at the current state of the setting, so the card kept the scale up to level 20 even with extended levels off. It now falls back to FACEIT's own scale.
- FixedCountry flags: when FACEIT has no flag image, the nickname now gets the same grey placeholder the site itself uses instead of a broken icon.
- FixedThe Challenger icon no longer appears in the skill ladder in the Stats section after navigating around the site.
v1.5.0July 9, 2026
- NewOG badge for early adopters: a special OG badge in the match room, with a themed roster card. It goes to the first 100 users who request it in our Discord. More badges are coming, including ones for people who help shape the extension with their ideas.
- ImprovedRedesigned map radars in the 2D replay: a cleaner, consistent look across every map.
- ImprovedThe 2D replay handles multi-level maps better: Nuke now renders on a single combined radar, and Vertigo and Train are supported.
- ImprovedHave We Met now shows your win/loss record with a player: under the together and versus counts you get wins, losses and a win-rate bar, split for teammates and opponents.
- ImprovedNew compact mode for the win/loss streak badge above the nickname: show just the number without the wins/losses label.
- FixedMuting voice comms in the 2D replay now follows the team, not the physical side, so a mute no longer jumps to the other team after a side switch.
- FixedFixed party invite auto-accept.
v1.4.0July 1, 2026
- NewPlayer voice comments in the 2D replay: in-game CS2 voice from the demo plays in sync with the timeline, with per-team and per-player mute and a volume control. Off by default.
- NewUpload a match demo to Leetify straight from the 2D Replay button, then jump to the parsed match on Leetify.
- NewAverage team ELO badges in the match header, with a level icon next to each team name.
- NewThemed roster cards for HLTV pros: a banner background, frosted stats panel and accent colors make pros stand out in the match room.
- ImprovedA redesigned 2D replay UI: compact roster cards with HP, armor, utility and weapon and team-split rows, a central scoreboard next to the round clock, a reworked controls bar, an adjusted timeline height, and per-player voice visualized as an equalizer.
- ImprovedMore reliable opponent stats in the match room: win rate, kills, K/D, K/R and ADR now come from a separate source and each metric degrades on its own, so a single hiccup no longer blanks the whole card. RWS and Rating may still show as "-" when FACEIT rate-limits the requests. Added a backend fallback to make these limits less frequent.
- FixedThe Steam FACEIT card no longer appears on profile subpages (friends, games, trade offers); it now shows only on the profile root.
- FixedLevel icons in profile hover cards no longer get stuck on a stale CS:GO ELO and now reflect the current CS2 level.
- FixedFixed an oversized gap above the NOTE popover when it opens above the badge.
v1.3.0June 19, 2026
- NewFACEIT profile card right on Steam profiles: skill level, ELO, key stats, badges and a link to the player.
- NewProfile summary card in the sidebar: expanded stats, FACEIT level icons up to level 20 and a quick link to full stats.
- NewHave We Met: a match-room badge shows whether you have crossed paths with a player before, with a popover listing your shared matches.
- NewAuto-copy of the server connect IP: as soon as the match server is ready, the connect IP lands in your clipboard.
- NewHLTV profile badges on match-room player cards, so pros are easy to spot.
- NewCountry flags before player nicknames in the match-room roster.
- FixedLevel icons no longer glitch in size.
- FixedImproved the reliability of player stats loading in the match room when FACEIT rate-limits requests.
- FixedPlayers in streamer mode are now resolved correctly in the match roster.
- FixedFixed auto-accept and the position picker, which broke when the site was set to a language other than English.
- FixedFixed players above level 10 sometimes not showing the actual level based on their ELO.
v1.2.0June 12, 2026
- NewExtended player stats on each match-room player card: matches, win rate, average kills, K/D, K/R, ADR, RWS and rating over the last N matches. The match count is configurable.
- NewWin or loss streak indicator on player cards. Choose where it appears: above the nickname or after the ELO.
- NewTelegram feedback group, linked in the Help section: ask the developer about a bug, idea or your report.
- ImprovedThe map predictor now lives inside each veto card: per-team win rate in a clean matchup view, the higher side in green and the lower in red.
- FixedThe pre-match lobby preview has been disabled: FACEIT closed the way to read map, server and player info before the match.
v1.1.0June 11, 2026
- NewDrawing in the 2D replay: sketches and run timings right on the radar, color and line width options.
- NewUpdates section in the popup with the release history.
- NewQuick actions setting in the bottom right corner of the site: toggle auto-accept for matches and party invites in one click. Suggested anonymously by a user of the extension. Thank you, keep the suggestions coming!
- FixedFixed demos failing to download with a "Log in to the site" error.
- FixedRetrying replay processing after a failure now works correctly.
v1.0.0June 7, 2026
- NewFirst public release of FACEITVISION: 2D replays, pre-match lobby insights, map predictor, player notes, reworked level icons, auto-accept for matches and party invites, and full Russian and English localization.